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Crushing the enner beast.

 
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DarkAngel
zombie


Joined: 04 Jan 2005
Posts: 55
Location: A dark and gloomy dungeon, flickering torch in hand..

PostPosted: Mon Jan 10, 2005 12:00 pm    Post subject: Crushing the enner beast. Reply with quote

Yep. Fathead's destroying you every time. Nomatter how many times you try to find him, your ears start ringing, your internal organs rupture and just when you think it can't get any worse, your lantern shatters, and with it, you and your resolve and plunged into darkness and death. Mad

So what are you going to do? Slink back to level 3? No!! Poking around for him in the dark's a sure way to die alone. Charging headlong at him down a hallway is madness, even the bravest can only hold a sword to him for moments. You're going to fight fire with fire. He is happy to wander around the place screaming you to pieces from afar, so you're going to blast him from a distance and leave him as a pile of sizzling cinders! 8) 8) 8)

Problems:
1. Every time I last long enough to see him, I charge in, but collapse in a screaming heap at his feet! Sad
A: Once you've spotted him, you're going to have to use lightning wands, striking wands, and so on. Read on to get a better idea. This is the biggest mistake to make on the EB.

2. I just don't know where to start. He's so scary. Sad
Don't slope those shoulders. He's beatable. Here's a tip. Keep a wand of haste and wand of slow. The second you hit his level, haste yourself and start sprinting (u). This will buy you precious time. Be sure to land a "slow" zap on him the second you see him. You want to him to see nothing more than an angry blur burning down the hallways. Twisted Evil Twisted Evil

3. You bleed from all orifices and get turned inside out. Shocked Shocked
A: You need around 100HP or more to wander his level with confidence. For this you will want a lot of near-death experiences before encountering the enner beast to raise your endurance levels. This tends to lead to disembowelment, so I'll recommend that you wish for, or find an armor of great health and use enchant armor scrolls to turn your weakling hero into a trundling monster that'd make a tank roll the other way. Twisted Evil Twisted Evil

4. Your lantern shatters just as you glimpse the shadow of the beast.
A: You're going to need something indestructible like a genie lamp, or a "crystal stone", flaming sword, or any other items that never say die. Playing marco polo with mr E is certain death.

5. You have no idea where he is, and by the time you see him, your bones are splintering and you're gasping your last breath. Shocked
A: Yes, this is a big problem. You'll want scrolls of detect material. Detect "enner beast flesh", and hunt him down like game.

6. My potions! Oh my precious potions!
A: Tie dye clothes went out of fashion a long time ago. Get a strongbox or chest and stash them away in the previous level like a squirrel hoarding walnuts. Once fatty bites it you can come back for your perishables.


Good luck!


Last edited by DarkAngel on Wed Dec 07, 2005 2:51 am; edited 1 time in total
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DarkAngel
zombie


Joined: 04 Jan 2005
Posts: 55
Location: A dark and gloomy dungeon, flickering torch in hand..

PostPosted: Tue Jan 11, 2005 1:34 am    Post subject: Reply with quote

carrying large land mines is very hard work, and if I take any explosive damage, I'm going to become a paint job. I suppose you could put them in a box, but carrying the box + the mine....that would be heavy.
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Z
wolf


Joined: 19 Jan 2005
Posts: 336

PostPosted: Sat Oct 22, 2005 9:56 pm    Post subject: Reply with quote

Wow, that's COOL!!!!!!!!!!!!!!!!!!!! And did you listen to it??????????????????? All teh people who revive topics should listen to it!!!!!!!!!!!!!!!!!!1
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jimmy
kobold lord


Joined: 18 Jul 2005
Posts: 245
Location: In the dream of a UT5

PostPosted: Sat Oct 22, 2005 9:58 pm    Post subject: Reply with quote

hehe, you're right, Z!
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Somagu
werewolf


Joined: 01 Sep 2005
Posts: 547
Location: In AFK-Land™

PostPosted: Sun Oct 23, 2005 3:19 am    Post subject: Reply with quote

God damnit this is probably the same guest that revived the Half-Quake post. Hexi, or someone with power, disable the guest post, its annoying when people do this.
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jimmy
kobold lord


Joined: 18 Jul 2005
Posts: 245
Location: In the dream of a UT5

PostPosted: Sun Oct 23, 2005 3:48 am    Post subject: Reply with quote

WHAT the HELL is GOING on WITH these GUEST posts??

sry for caps, i'm getting a point across
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Atomic
archangel


Joined: 12 Jan 2005
Posts: 1442
Location: In the fire

PostPosted: Sun Oct 23, 2005 3:53 am    Post subject: Reply with quote

Jimmy, please, just shut up.

There isn't anyone really with the power to disable geusts right now. Hexi could, if anyone aside from Ighalli could contact him, and if he actually would show up on the forums.

Also there's really no point to keep posting on a thread that has been revived. Simply saying "Please don't revive old topics" is plenty. More posts just keep the thread in a state of semi-life spawned from dark necromantic powers.
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jimmy
kobold lord


Joined: 18 Jul 2005
Posts: 245
Location: In the dream of a UT5

PostPosted: Sun Oct 23, 2005 3:57 am    Post subject: Reply with quote

I guess, sorry, I lost my cool, you are right, just don't look at my post in Programming section ;)
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Atomic
archangel


Joined: 12 Jan 2005
Posts: 1442
Location: In the fire

PostPosted: Mon Oct 24, 2005 1:41 am    Post subject: Reply with quote

That would be very difficult to manage, and impossible in this particular forum, without Hexi, who seems to have taken an extended absense from the boards. The mods (myself and UE) would have to manually lock each thread after it got to a certain age.
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unknown_entity
orc general


Joined: 20 Mar 2005
Posts: 806
Location: In your dreams...

PostPosted: Mon Oct 24, 2005 1:46 am    Post subject: Reply with quote

And we're WAY to lazy to do that.

*uses a scroll of summon Hexi*
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